"fun_3dmoney_b"
{
	//the location in the 'materials/' dir where the image for the map is
	"image"		"maps/fun_3dmoney_b"

	//the top left corner of the image which equals the top left corner of the map coordinate below
	"min_image_x"	"291"
	"min_image_y"	"0"

	//the bottom right corner of the image which equals the bottom right corner of the map coordinate below
	"max_image_x"	"731"
	"max_image_y"	"1024"
	
	//the top left corner of the map
	"min_bounds_x"	"-5520"
	"min_bounds_y"	"12672"

	//the bottom right corner of the map
	"max_bounds_x"	"5520"
	"max_bounds_y"	"-12672"

	//the size in map coordinates of each sector of a map (A1,F5, etc), a grid line is draw around each sector on the minimap to visually segregate them 
	"sector_width"	"202"
	"sector_height"	"200"

	//There are four levels of zoom. These are the min and max which corresponds to the amount of the map visible in the minimap panel when at that zoom level.
	"min_zoom"	"1"
	"max_zoom"	"0.25"

//Team panel descriptions
          "nf_description" "We have secured a foothold deep in Brenodi territory. This area is full of readily available resources. Unfortunately, we haven't gone unnoticed and Imperial forces have deployed to stop our incursion. Both sides will have access to vast swaths of resources, so this will probably drag out into a long skirmish. Our refineries are easily secured, and the two bridges are easy to hold, but if an enemy force breaks through there is a lot of open ground for vehicles to maneuver in, so it's critical we hold the bridges."

        "nf_objective" "Objective: Build refineries to gain resources and build up your army.  Then destroy the Brenodi Command Vehicle, or destroy all barracks (removing any place to spawn) and kill all members of the enemy team."

        "imp_description" "This unused drydock is in the centre of a heavy industrial area. Due to a diversion on the frontlines, Faction forces have secured a forward position. The area is rich in resources for both sides, as it is a simple task to reroute the already existing industrial pipelines via refineries. Both sides will have large amounts of resources at their disposal. The two bridges will act as heavy chokepoints and the central no man's land is of limited value, so expect a drawn out battle with the victor decided by whoever makes a significant break through the enemy line."

        "imp_objective" "Objective: Build refineries to gain resources and build up your army.  Then destroy the Northern Faction Command Vehicle, or destroy all barracks (removing any place to spawn) and kill all members of the enemy team."
}